![]() This disturbs the flow of the experience which hurts in the narration of the story. (not too deeply) But the implementation is not as organic as BF. Wotw adds a huge variety of movements and forces the player to create builds to face different challenges. In terms of combat tho, WotW is far better an diverse, but I don't think combat fits these games very well in the first place. I appreciate that they tried something new, but for me it hurt the game more than it helped. And if you enter an area when you don't have the specific ability the area requires, then it just confuses you, or at least it did confuse me, since I wasn't sure if it was me just not seeing a solution for how to navigate an area or if I'm not even suppose to try, since I don't have the necessary skill unlocked yet. It's not like there's several ways to navigate an area, they are pretty much designed with one or two abilities in mind. There are too many abilities and the fact that you can freely assign abilities now just overcomplicates things. Since I loved this in BF, the complexity in WotW was frustrating and felt like a mess. BF is really cheap on a sale.Īs the others said, WotW has less exploration compared to the previous game and the straightforward way you earned your abilities in BF was sacrificed because of the more open nature of WotW. Wotw can be marginally longer than BF or 2x times longer depending on your playing style. WotW has gorgeous graphics, BF also pretty good in that regard but graphics in WotW feels even richer. Combined with more challenging platforming I would say that BF is harder in my opinion. Escape sequences in BF felt as more of a challenge you have in both games. All the WotW makes an impression to be made more cinematic and dramatic at visuals but not really challenging, at least for me.Ĥ. ![]() And depending on how you excel in it it can be an added difficulty or just be fun.ģ. In WotW you have melee combat and not have it in BF. ![]() But BF felt more like "you either good or dead".Ģ. BF has a lot of insta-death hazards and generally kills Ori faster while WotW has more casual feel in platforming part - Ori is kinda "thick skinned" in WotW on Normal and can take quite a beating. I'll try to elaborate about difficulty and mechanics.ġ. But it looks it is not what you are asking actually.ĭifficulty is a relative thing. About question that you placed in the header I'm agree with skydiamand - story feels as a weak point in WotW (but not in BF) and level design in BF is more clean, especially if to speak about original 2015 version (not DE). ![]()
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